The project begins!

Project Intrepid is a new game I’m starting that is a sibling project to Divine Gathering. The goal is to build a framework for creating cooperative card games that can be used to deliver both concepts. Divine Gathering is my development based on a design created by Aaron Johnson. Project Intrepid is my own design, but with the same goal of creating a cooperative multiplayer card game experience.

The details of the project will come at a later date when there is more to show. These initial weeks of development will focus on the basic infrastructure necessary to bring these games to life including multiplayer networking, card components, and game interactions.

My goal is to eventually bring both games to the Steam platform so I’ll be focusing on that from day one. The games will also support LAN play. The first public release for Project Intrepid is targeted for Winter 2017. There is a lot of work to do to get there and I’ll do my best to post an update here at least monthly.